Source: Player's Handbook (2024)
4th level Conjuration
| Construct Spirit | |||||
|---|---|---|---|---|---|
| Medium construct | |||||
| Armor Class: (natural armor) | |||||
| Hit Points: | |||||
| Speed: 30 ft. | |||||
| STR | DEX | CON | INT | WIS | CHA |
| 18 (+4) | 10 (+0) | 18 (+4) | 14 (+2) | 11 (+0) | 5 (−3) |
| Damage Resistances: poison | |||||
| Condition Immunities: charmed, exhaustion, frightened, paralyzed, poisoned | |||||
| Senses: darkvision 60 ft., passive Perception 10 | |||||
| Languages: understands the languages you speak | |||||
| Challenge: — | |||||
| Proficiency Bonus: equals your bonus | |||||
| Heated Body. A creature that touches the construct or hits it with a melee attack while within 5 feet of it takes 1d10 fire damage. | |||||
| Stony Lethargy. When a creature starts its turn within 10 feet of the spirit, the spirit can target it with magical energy if the spirit can see it. Wisdom Saving Throw: DC equals your spell save DC, the target. Failure: Until the start of its next turn, the target can’t make Opportunity Attacks, and its Speed is halved. | |||||
| Actions | |||||
| Multiattack. The construct makes attacks. | |||||
| Slam. Melee Weapon Attack: your spell attack modifier to hit, reach 5 ft., one target. Hit: 1d8 + bludgeoning damage. | |||||
| Reactions | |||||
| Berserk Lashing. When the construct takes damage, it makes a slam attack against a random creature within 5 feet of it. If no creature is within reach, the construct moves up to half its speed toward an enemy it can see, without provoking opportunity attacks. | |||||