Source: Player's Handbook (2024)
5th level Conjuration
| Celestial Spirit | |||||
|---|---|---|---|---|---|
| Large celestial, neutral | |||||
| Armor Class: (natural armor) | |||||
| Hit Points: | |||||
| Speed: 30 ft., fly 40 ft. | |||||
| STR | DEX | CON | INT | WIS | CHA |
| 16 (+3) | 14 (+2) | 16 (+3) | 10 (+0) | 14 (+2) | 16 (+3) |
| Damage Resistances: radiant | |||||
| Condition Immunities: charmed, frightened | |||||
| Senses: darkvision 60 ft., passive Perception 12 | |||||
| Languages: Celestial, understands the languages you know | |||||
| Challenge: — | |||||
| Proficiency Bonus: equals your bonus | |||||
| Actions | |||||
| Multiattack. The spirit makes attacks. | |||||
| Radiant Bow. Ranged Weapon Attack: your spell attack modifier to hit, range 600 ft., one target. Hit: 2d6 + radiant damage. | |||||
| Radiant Mace. Melee Weapon Attack: your spell attack modifier to hit, reach 5 ft., one target. Hit: 1d10 + radiant damage, and the spirit can choose itself or another creature it can see within 10 feet of the target. The chosen creature gains 1d10 temporary hit points. | |||||
| Healing Touch (1/Day). The spirit touches another creature. The target regains hit points equal to 2d8 + . | |||||